-
Visually lossless content and motion adaptive shading in games
A dataset for visually lossless content and motion adaptive shading -
The Falcor Rendering Framework
A dataset for the Falcor rendering framework -
RT-Percept
A dataset for training and predicting visual error metrics for real-time applications -
Multiscale-NeRF
The dataset used in the paper for training and testing the Mip-NeRF model. -
3D Gaussian Splatting for Real-time Radiance Field Rendering
The dataset used in the paper for 3D Gaussian splatting for real-time radiance field rendering. -
Unbounded-360
The Unbounded-360 dataset is a large-scale indoor scene dataset used for training and testing the proposed MixRT method.