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Autonomous Vehicle Dataset
The dataset used in the paper is a collection of autonomous vehicle scenarios, where each scenario is represented as a 3x3 grid encoding. The scenarios are encoded using Pauli-X... -
Tic-Tac-Toe Dataset
The dataset used in the paper is a collection of tic-tac-toe games, where each game is represented as a 9-qubit encoding. The games are encoded using Pauli-X rotations on... -
Catch Game Dataset
The dataset used for the game 'Catch' task, consisting of 28x28 binary pixel images. -
TorchCraft
The TorchCraft dataset is a collection of games played by a reinforcement learning agent, which can be used to train and evaluate reinforcement learning algorithms. -
GameCLR Dataset
The GameCLR dataset is a custom dataset created for testing the GameCLR technique for learning game state representations. -
Atari 2600
The dataset used in the paper is the Atari 2600 dataset, which consists of 49 games. The dataset is used to test the Successor Uncertainties algorithm.