Tic-Tac-Toe Dataset

The dataset used in the paper is a collection of tic-tac-toe games, where each game is represented as a 9-qubit encoding. The games are encoded using Pauli-X rotations on separate qubits, and the rotation angle is given by a multiple of 2π/3 of the array value.

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Cite this as

Johannes Jakob Meyer, Marian Mularski, Elies Gil-Fuster, Antonio Anna Mele, Francesco Arzani, Alissa Wilms (2024). Dataset: Tic-Tac-Toe Dataset. https://doi.org/10.57702/s20g6n17

DOI retrieved: December 17, 2024

Additional Info

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Created December 17, 2024
Last update December 17, 2024
Defined In https://doi.org/10.1103/PRXQuantum.4.010328
Author Johannes Jakob Meyer
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Marian Mularski
Elies Gil-Fuster
Antonio Anna Mele
Francesco Arzani
Alissa Wilms