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Video Game Level Corpus
The Video Game Level Corpus (VGLC) is a dataset of Mario levels used to train a Generative Adversarial Network (GAN) to generate new Mario levels. -
Atari games
The dataset used in the paper is a collection of game recordings from seven Atari games. -
TORCS, RGSK, and Atari games
The dataset used in the paper is a collection of game recordings from various video game platforms, including TORCS, RGSK, and seven Atari games. -
Atari Learning Environment
The dataset used in this paper is the Atari Learning Environment (ALE) dataset, which consists of 15 Atari video games. -
Atari Benchmark
The Atari benchmark is a collection of video game environments with distinctly different dynamics, rewards, and agent embodiments.