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3D Gaussian Splatting for Real-time Radiance Field Rendering

The dataset used in the paper for 3D Gaussian splatting for real-time radiance field rendering.

Data and Resources

Cite this as

Yuanhao Gong, Lantao Yu, Guanghui Yue (2024). Dataset: 3D Gaussian Splatting for Real-time Radiance Field Rendering. https://doi.org/10.57702/vurm35x2

DOI retrieved: December 16, 2024

Additional Info

Field Value
Created December 16, 2024
Last update December 16, 2024
Defined In https://doi.org/10.48550/arXiv.2403.14244
Author Yuanhao Gong
More Authors
Lantao Yu
Guanghui Yue