Video Game Level Corpus

The Video Game Level Corpus (VGLC) is a dataset of Mario levels used to train a Generative Adversarial Network (GAN) to generate new Mario levels.

Data and Resources

Cite this as

Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon Lucas, Sebastian Risi (2024). Dataset: Video Game Level Corpus. https://doi.org/10.57702/4ib7tt0q

DOI retrieved: December 16, 2024

Additional Info

Field Value
Created December 16, 2024
Last update December 16, 2024
Defined In https://doi.org/10.48550/arXiv.1805.00728
Citation
  • https://doi.org/10.48550/arXiv.2004.00151
  • https://doi.org/10.48550/arXiv.2106.12692
Author Jacob Schrum
More Authors
Jake Gutierrez
Vanessa Volz
Jialin Liu
Simon Lucas
Sebastian Risi
Homepage https://github.com/schrum2/GameGAN