GAN Training Data

The dataset used for training the Generative Adversarial Networks (GANs) for Super Mario Bros. and The Legend of Zelda.

Data and Resources

Cite this as

Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon Lucas, Sebastian Risi (2024). Dataset: GAN Training Data. https://doi.org/10.57702/8pz67sbc

DOI retrieved: December 16, 2024

Additional Info

Field Value
Created December 16, 2024
Last update December 16, 2024
Defined In https://doi.org/10.48550/arXiv.2004.00151
Author Jacob Schrum
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Jake Gutierrez
Vanessa Volz
Jialin Liu
Simon Lucas
Sebastian Risi