Solving Combinatorial Games using Products, Projections and Lexicographically Optimal Bases

The dataset used in this paper is a set of two-player zero-sum games with bilinear loss functions.

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Swati Gupta, Michel Goemans, Patrick Jaillet (2024). Dataset: Solving Combinatorial Games using Products, Projections and Lexicographically Optimal Bases. https://doi.org/10.57702/n2af62po

DOI retrieved: December 16, 2024

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Created December 16, 2024
Last update December 16, 2024
Defined In https://doi.org/10.48550/arXiv.1603.00522
Author Swati Gupta
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Michel Goemans
Patrick Jaillet