UESTC

Human motion modeling is a critical component of animating virtual characters to imitate vivid and rich human movements, which has been a vital topic for many applications, such as film-making, game development, and virtual YouTuber animation.

Data and Resources

Cite this as

Mingyuan Zhang, Zhongang Cai, Liang Pan, Fangzhou Hong, Xinying Guo, Lei Yang, Ziwei Liu (2024). Dataset: UESTC. https://doi.org/10.57702/z11vxqr8

DOI retrieved: December 16, 2024

Additional Info

Field Value
Created December 16, 2024
Last update December 16, 2024
Defined In https://doi.org/10.48550/arXiv.2401.02142
Citation
  • https://doi.org/10.48550/arXiv.2208.15001
Author Mingyuan Zhang
More Authors
Zhongang Cai
Liang Pan
Fangzhou Hong
Xinying Guo
Lei Yang
Ziwei Liu
Homepage https://github.com/ntu-mlr-lab/UESTC-Dataset