Playground environment

The Playground environment is a continuous 2D world. In each episode, N = 3 objects are uniformly sampled from a set of 32 different object types (e.g. dog, cactus, sofa, water, etc.), organized into 5 categories (animals, furniture, plants, etc.), see Fig. 5.

Data and Resources

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Tristan Karch, Cedric Colas, Laetitia Teodorescu, Clément Moulin-Frier, Pierre-Yves Oudeyer (2024). Dataset: Playground environment. https://doi.org/10.57702/flz0umeb

DOI retrieved: December 2, 2024

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Created December 2, 2024
Last update December 2, 2024
Defined In https://doi.org/10.48550/arXiv.2003.09443
Author Tristan Karch
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Cedric Colas
Laetitia Teodorescu
Clément Moulin-Frier
Pierre-Yves Oudeyer