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Tic-Tac-Toe Dataset
The dataset used in the paper is a collection of tic-tac-toe games, where each game is represented as a 9-qubit encoding. The games are encoded using Pauli-X rotations on... -
No Press Diplomacy Dataset
A large-scale dataset of No Press Diplomacy games, containing more than 150,000 human games. -
Hanabi-Map-Elites
The dataset is used to evaluate agents for the Hanabi card game, a cooperative card game with imperfect information. -
Catch Game Dataset
The dataset used for the game 'Catch' task, consisting of 28x28 binary pixel images. -
SAI Dataset
The dataset used for training the SAI agent, containing 7x7 Go games with multiple komi values. -
Tic-Tac-Toe
The dataset used in the paper is a collection of 6 publicly available datasets from the UCI Machine Learning repository. -
StarCraft II unit micromanagement benchmark
The dataset used in the paper is a multi-agent reinforcement learning dataset, where agents learn to coordinate their actions to achieve a common goal. -
Reconnaissance Blind TicTacToe
The Reconnaissance Blind TicTacToe (RBT) dataset is a variation of the Reconnaissance Blind Chess (RBC) challenge. It is a game of TicTacToe where the agent cannot see the moves... -
MineRL-v0 dataset
The MineRL-v0 dataset contains human demonstration data for tasks in Minecraft. -
MineRL BASALT competition
The MineRL BASALT competition dataset contains human demonstration data for four tasks in Minecraft. -
Breakout, SeaQuest, Space Invaders, and Qbert Environments
The dataset used in this work is the Breakout, SeaQuest, Space Invaders, and Qbert environments. -
Atari Environment
The dataset used in this work is the Atari environment in OpenAI Gym, created by the Arcade Learning Environment (ALE). -
The Arcade Learning Environment: An Evaluation Platform for General Agents
The Arcade Learning Environment (ALE) is a lasting and indispensable element of the RL researcher’s toolbox. It is also the focus of our work. Since its inception, hundreds of... -
OpenAI Gym and Atari games
The dataset used in the paper is not explicitly described, but it is mentioned that the authors conducted experiments on several representative tasks from the OpenAI Gym and... -
The Arcade Learning Environment
The Arcade Learning Environment -
Car Racing game dataset
The dataset used in this paper is the Car Racing game dataset, which consists of pixel frames of a car racing game. -
OpenAI Gym Environment dataset
The dataset used in this paper is the OpenAI Gym Environment dataset, which consists of various games and environments. -
Atari 2600 games dataset
The dataset used in this paper is the Atari 2600 games dataset, which consists of 50 Atari 2600 games.